happydolphin said:
In reply to this, his point still stands if you replace "PC shooter company" with "Adventure company". Think "Bethesda" or "Capcom", whatevs same diff, right. Try to get his point. The second part, though SSB is not the BEST example, the point still stands by using Zelda's Oracle series on the Gameboy, which Nintendo handed to Capcom for design and development. Also, you can be sure that Miyamoto helped direct Metroid Prime though it wasn't made in house, but by an American studio owned by Nintendo, that is, Retro Studios. The same logic, once again, applies. Or even better, Other M. |
1. True, IF he would of stated that Metroid should be given to an "Adventure Company" his point still stands. But I like stated before, he is unfamiliar with Metroid games which diminishes his validity in the subject. It would be like someone stating that the next Zelda game should be given to the God of War because Zelda is a sword combat/hack and slash game.
2. No, Nintendo is both publishing and developing the new SSB. Namco is a part of the developement team, they have joined Nintendo's team.
It's true that the games you posted were developed by outside teams, just like Star Fox Assault was developed by Namco.
SSB is like Mario Kart7. Retro helped design some stages for MK7 but the game was still developed by Nintendo EAD.
I'm an advocate for motion controls, Nintendo, and Kicking freaking Toad to the Moon!
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