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@Pez. The lead engineer at Retro was gone and I think they were exhausted and wanted to work on something else. There was nobody able to pick up from where they left off. Other M was made in Japan, and its wasn't a Prime game, so that kind of supports the theory.

miz1q2w3e said:

Let's take Halo for example again. It developed a strong following and probably got around by word of mouth. Don't you think a following like that would know about her being a girl? Then, we go right back to the coolness factor argument. Girl = not cool (plus the other cool factors its lacking) --> no strong word of mouth.

The mainstream is dumb though, they wouldn't know she was a girl as much as people don't know Link is called Zelda (as per word of mouth), despite the following the game gets.

And like you said, Girl=not cool is not a correct formula.

Back when Tomb Raider was a hit blockbuster, here were its sales:

Pos Game Platform Year Genre Publisher North America Europe Japan Rest of World Global
1 Tomb Raider II PS 1997 Adventure Eidos Interactive 2.30 2.46 0.20 0.28 5.24
2 Tomb Raider PS 1996 Action Eidos Interactive 2.29 1.97 0.13 0.24 4.63
3 Tomb Raider III: Adventures of Lara Croft PS 1997 Adventure Eidos Interactive 1.66 1.58 0.12 0.18 3.54