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Heavenly_King said:

1) I know link is not there, because he was sent back in time, but how is it possible for the following games in that timeline to have a character named Link then? According to the bolded, it is just another dude that is named Link? ¬_¬

2) So the time line was divided before the time travel stuff? I would expect a time line to get divided because of time travel, but now, considereing they have done this, they can create as much time lines as they want to in order to fit whatever story they do. I think that does not have much sense at all D:

I though Link was always the same Link.    But most of the Ganons are the same Ganon in different events according to the video.

Thanks for the explanation, even though it does not make much logical sense either :P

1) Link is not a person, it's basic idea, spirit or whatever of a hero inherited through ages (hence the name), same for Zelda and Ganon(-dorf) (damsel in distress and villain respetively, it was explained in Skyword Sword through theomachy of Hylia and Demise), there're over a dozen of Links (not sure about exact amount, check fansites), all different persons. IIRC the most "lucky" Link is the one from Link to the Past, he was lucky enough to be a hero in four games, i.e. it's the same person (Link to the Past, Oracle of Seasons & Ages and Link's Awakening), the rest got one, rarely two games to participate into. The twist rooted into medieval epic as well as lot of other ideas in modern pop culture.

2) No, the story divided after the events of Ocarina, it makes perfect sense and has been rumored for ages now before official cofirmation. What perplexes me is Fallen Hero timeline, at this point it sound like lame excuse which could explain every exisiting and future games and therefore spoil the whole "timeline theory" guess game. In a sense it's not very "fair" (as if there's any fairness) for Nintendo to do that, unless the events of hero's failure is in the game. So fans could base their speculations onto smth, while now they are free to assume any wild fantasy that's not part of any game (like hero's failure in any other of... how many? 16 Zelda games?) and consider it's a fork in a timeline. Lame.

But again, it's just a game series, which btw have more core problems to address than timeline.