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The system as a whole can run a game like BLOPS2 at the same fidelity of the PS3/360 with a second (lower res) screen at the same time, so really it doesn't matter too much what the clock speed is. As a whole the system is line with the PS3/360, probably better in some areas, a little worse in others, net effect is probably something comparable to the difference between the PS2 and GameCube. 

The clock speed "revelations" are only a big deal to people who built up the Wii U as some kind of direct line competitior to next-gen consoles.

Nintendo doesn't make any games that require the horsepower beyond what's offered by the 360/PS3, and even if they did, they wouldn't allow a game to have such a budget (ala Halo 4).

So this hardware does basically all Nintendo needs it to do. Whether third parties want to join in is their business, but Nintendo was never going to take a loss on hardware just to make third parties happy. No way.