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DanneSandin said:

Well, my problem actually lies within Nintendo (or did with the Wii). The problem was that Wii lacked the power to get good ports, and if the WIi U follow suit we'll have yet another Wii situation - except that WIi U won't be able to sell as well...


No worries mate. There will still be plenty of games in development for 360 and ps3 after the others come out. Any one of those can go to wii u. Then there are possible late ports of games still coming out now/early next year.

As for the power thing, the only engine I think wii u can't run is unreal 4. It will depend on who has the guts to leap into major development costs this early. Epic have estimated that development costs could still double as developers get used to unreal 4. Without that it is 4 - 5 times as much. I'm not so sure developers will be so eager to move on this soon. At least not enough to exclude hd platforms from development. Chances are there won't even be an ue4 game until late 2014 anyway.



One more thing to complete my year = senran kagura localization =D