Kresnik said:
Meanwhile, the North Carolina studio is left with the Ratchet & Clank games and they're just a bit of a mess in all honesty. I'll happily believe that they're good developers but between this + All 4 One they've demonstrated that they're nowhere near the level of the Burbank team. They keep trying to innovate the R&C series when it needs no innovation at all - fans are crying out for another universe-trotting adventure like "A Crack in Time" and we get this instead. As a Ratchet fan, I am going to play & hopefully enjoy this, but it's not the Ratchet game I want to be playing. Honestly, I'm such a big Insomniac fan but Ted Price really need to sort out his teams at the moment. They're not getting the best of anything. If I were them (and I am biased, so take this with a grain of salt), I would set the Burbank team on making a PS4 'proper' Ratchet game because even if it only sells 2 million or so those are 'guaranteed' sales - the fans will turn out for it and I'm sure Sony will happily fund it. And I'd put their North Carolina team on a new project or something. They're betting on Fuse becoming their next Resistance: Fall of Man, but I feel circumstance brought about the success of that game and they're not looking like repeating it with what they've made so far. I'll happily be proved wrong though, I hope the game sells well and brings them lots of money, when they're good they're my favourite developers in the business so I wish them all the best! |
after playing resistence i think i realized they weren't quite the quality developer i thought they were. still love the mainline R&C games but innovation doesn't seem to be their thing.