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mai said:

Soundwave said:

I actually think developers will take advantage of more powerful hardware if it's actually more powerful, I don't buy the conspiracy theories that developers don't want to make games look their best.

Nothing conspirological, multiplat Wii U games won't look singinficantly better than current gen consoles for the whole year to come, not until X720 and PS4 will come out. What's the point of such investment?


I don't really believe that. If the system was more powerful IMO a lot of developers would take PC assets and effects and start implimenting them into the Wii U versions, rather than just dumping the PS3/360 builds and leaving it at that (not worth the effort to put in any more because the system's roof isn't much higher).

And there's really no "investment" being made here. $300-$350 is not cheap. If you're going to go into that price range, you might as well create a system that is definitively better than 7 year old hardware, even if it means going another $50 up. 

You're not in the demographic range for budget shoppers/regular kids anyway. So you might as well try to make hay with the older hardcore players who do have more disposal income, the $50 increase gets passed off onto them. 

Also, the whole "1080p is just moderately different from 720p" is a lark. I've played even a mid-tier game like Sonic Generations on the PC versus the PS3/360 versions on the same TV, and the difference is immediately noticable, not one of those "well if you kinda squint you can see the difference" type deals. The PC version looks a lot better.