That article and its citations don't paint the same picture you are trying to though. There's a big gap between wanting to slow down Sony's intrusion into the home entertainment market and wanting to monopolize gaming through Xbox Live. They aren't even really the same thing. Hell, the monopolization of gaming through Live doesn't even make any logical sense.
I am sure it was a goal of MS to succeed in every market and sell well. Just like that is the goal of Sony. In that regard they have both failed. But that's not what the thread is about, it's about the supposed failure of Xbox Live. Whether or not it has failed depends on how you want to look at it. From MS's view it has been nothing but a stellar success, something Nintendo and Sony would just LOVE to have in their corner. From a consumer standpoint it depends on whether or not you believe the fee to be worth it. And then it just becomes a matter of opinion that is pointless to debate.
Funny thing is if we pretend your marketing perspective is factual and relevant (it's neither) then it would appear MS succeeded. It said they wanted to prevent Sony from dominating home entertainment and having that success seep over into personal computers and the Xbox has done exactly that.







