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SirPainsalot said:

Definitely damage control, I don't think it really matters though.

Anyway, isn't it true that the GPU on the Wii U is much higher than on the other systems? Its main problem seems to be lack of CPU power, but we can't really be sure of that until we have some tech guy who understand the architecture. The same thing happened for the PS3 where it was panned for low CPU, and well look where that turned out once people figured it out.

Either way, most of the power of the Wii U goes into it's ability to signal two images to the TV and controller, so that in it of itself is an accomplishment and takes a large amount of power in the first place. It has low latency with the controller, which is good.

Makes sense to me. I don't see Nintendo purposely going out making the Wii U less powerful OVERALL that the PS360.



Nintendo Network ID: DaRevren

I love My Wii U, and the potential it brings to gaming.