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I don't really see the success or failure in numbers. I think it might be considered more of a success if it becomes "in the loop" as far as licensed games are concerned (as horrible as some of them may be).

For example, the Vita was the only system not to get its own version of the Amazing Spider-Man title. Versions of the game released on Xbox360, PS3, DS, 3DS, Wii, PC, iOS, and Android, but not the Vita. Once the Vita starts being among the titles that get the latest licensed games (no matter if they are crap games or not), then I may consider it a success. Until then though, many developers seem to be getting scared away from it.