10 Million units is an interesting number for any console. You may think is that developers can afford to put in some effort knowing they have a reasonable potential to sell a game.
Playing kane-and lynch demo, and ALL other FSP games on PS3 or X360 is total crap !
trying to aim by scrolling-moving a crosshair with thumbsticks is like watching paint dry ,it turns what should be a 5 second scirmish into a 50 seconds of slow motion bordom.
The Player View is far to narrow human vision is close to 180 degrees in the games you see about 90 at best, if someone was becide you you cant see them in a game - crap.
PC with a mouse is vastly superior to the Wii ,PS3 or X360 thumbsticks - the mouse's speed also helps overcome the limited angular point ot view.
UT3 on PS3 did allow a mouse at least.
The Wii with it's IR cursor was also an improvement at least it's fast.
What annoys me about the PS3 is the lack of a sixaxis pointing system on PS3 games. Apparently most developers are lazy dim witted fanboys with no idea at all about how to use the sixaxis !.
Only a few titles seem to make use of it ie motorstorm is the first PS3 game to hit 1.5M in the US, and most others I would consider it a minor feature like folklore or Resistance.
Mabey when there are 10million PS3 owners one could hope to see a FPS game which uses sixaxis motion pointing to speed up game play. Currently console FPS games are an exercize in bordom and fustration at the slow pathetic pace of play that thumbstick controllers seem to produce - so i will be sticking with my old PC untill this changes.
Till I see such a game my PS3 is just for Blu-rays.
I have TC4 on order which is the only console game with a fast aiming system (it uses a light gun similar to the WiiMote).
I am actually really glad that Sony made a loss when i bought My 60Gig PS3 and they wont be getting it back from me untill i see an FPS game with motion pointing if ever that happens.
PS3 number 1 fan







