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kitler53 said:
Mr Khan said:
Torillian said:
Mr Khan said:
thismeintiel said:
I'm glad my kids (ages 15 and 8) aren't really interested in getting the Wii U, otherwise I would have to put my foot down and say no. For the increased price, you would think the graphical results would be better, not on par with (or slightly better than in a year or two) 6 year old tech.

@ Mr Kahn

I hope that was a joke. 12GB of RAM? Right. All they would need is maybe 4 GB, a decent CPU, and a really good GPU for you to see a pretty big leap.

That's sort of the point. People are saying "Wii all over again," but, as i said, math

512/88 (the ratio of PS360 ram to Wii ram) = 5.818181 (repeating). 2 (Wii U RAM) * 5.81818181 = 11.6 something or other. So for the gap to be as big, in terms of raw numbers, you would need 12 Gigs of RAM.


So I don't think that the gap in the next generation will be as big as the one in this last one, but you don't honestly think that the ram is what made the difference do you?  Your comparison is illogical, immaterial, and nonsensical.

No, but that's part of it. Wii was simply in a different league technologically, with PS360 having more PC-like RAM allotments, but as i said in another thread, a lot of it was about architecture and available features.

The point is that you're not going to get anything like that. Neither in the size of the memory or FLOPS gulf, nor in the kinds of instructions and techniques the chips are capable of executing.

just want to remind you that while wiiU has 2 Gb ram 1 full gig is dedicated to its OS, an aweful lot.  that puts your math closer to 5 Gb than 12Gb of useable ram.  ...not that MSony won't reserve any for OS but i'd wager not as much as nintendo reserved 'cause i understand it a lot of that is dedicated to gamepad support.  superchunks rumor thread suggests MSony are targeting about 4 Gb...so not as large but still quite large.

 

edit: correction -- 4 to 8 Gb.

I imagine that limitation will be drawn down as the console lives on. Similar to how the PSP's processor was OS-underclocked for about half its lifespan.



Monster Hunter: pissing me off since 2010.