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JGarret said:
Cobretti2 said:
JGarret said:
Soleron said:

No, it's much more recent technology, but NIntendo only had $150 to work with (Gamepad is the rest). Even the die-shrunk Xbox 360 is still $200, so it's not surprising that Nintendo ended up with 360-like performance for a 360-like price.

Nintendo also prioritises low power consumption, size and heat, which are tradeoffs with performance compared to the current gen as well. Wii U will consume much less at load than a 360.

If the CONSOLE (minus Gamepad) was allowed to be $300-400 and consume power like a launch PS3 did, we'd see what we'll get with a PS4 or 720.

They are a bit too obsessed with low power consumption, if you ask me.

The Wii U uses what, 40w?...if it used 60/70w (still efficient), I wonder if we´d be seeing so many 'it doesn´t feel next gen' impressions.

And how much would you be willing to pay for this?

The problem is people are not prepaired to pay big money for console (except hardcore fans).


Dude, I realize I´m an exception, games are (along with car racing) among my favorite hobbies, so yeah I´m always willing to pay more than the average joe, but I was talking more along the lines of "there´s a 7 year period between the 360 and Wii U, couldn´t they provide a substantial tech improvement while keeping a $350 price tag and just a bit higher watt consumption?"

I don´t understand the tech talk...CPU, GPU, RAM, etc...I´m a layman, and the layman in me is impressed that a system that comes out 7 years after another can´t offer substantial improvement while avoiding a high price tag.

But then again, the layman in me might be wrong and the Wii U is actually a pretty nice improvement over the 360/PS3, but one that we´ll only see several months from now...and I´m impatient >_>


Pah. Enough ports of current-gen games that aren't Batman.

I want to see Ground Zeroes on Wii U. A next-gen game that's being stuck with old hardware, and should use the extra power off the Wii U to realize it's potential.

*end absurd dream sequence*



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