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famousringo said:
Viper1 said:

It's 802.11n so it can also run in 5 Ghz range.  Not just 2.4.  But we don't know which one is being used for the GamePad.

 

Also wanted to point out that the GamePad could technically be used over Wi-Fi itself meaning you could take your GamePad to Starbucks and use it.  But this would require a network connection rather than the Miracast peer to peer protocol it is using.  The technology is already built in, it would just need a user interface and a few lines of code in the firmware to access a network connection.


5GHz could be better or worse, depending on what's causing the problem. It's less congested than 2.4GHz, but more susceptible to being blocked by building materials, as I understand it. Ideally, the connection would be able to switch to whichever band is most reliable.

And I wouldn't ever expect to game at a Starbucks with the Wii U. There are some low-latency video applications that claim to be good enough to game (Splashtop, OnLive), but they do require a very fast, reliable internet connection, and I wouldn't expect one from public wifi to be good enough. Even on a good one, the latency would start becoming noticeable. Using media/social/web features would be fine, though.

Agreed.  Each frequencies have their pros and cons.   I'd also have to look up which feature sets that broadcom chip offers to see which freqeuncy might be best suited for which circumstances.

I said Starbucks just to give a readily visible example of how "portable" it could become.   Maybe taking it to a friend's house would have a less laggy experience.

haha, that could be really funny.  If you have too much interference in your own home that taking it a friend's home with a good 802.11N router and little interference could actually give you a better play expeirnce.



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