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VGKing said:
aikohualda said:
YESSSSSSSSSSSS cause power = sales... oh wait...

The more power a console has, the more games can be made for it. The more games are made for it, the more people buy the Wii U. So yes, in a way power = sales.

Power was a huge limiting factor for the original Wii, it will be the same for the Wii U once Xbox 720 and PS4 release.

It won't be anywhere near as big an issue. The feature-set was the bigger gap problem between Wii and PS360, with things like TEV vs Programmable shaders, or many other features that were missing (Normal Mapping wasn't even standard). Also PS3 and 360 had about 6x as much RAM as Wii. Orbis/Durango would have to have 12 GB of unified RAM to create a gap that big, on raw numbers alone. We're looking at somewhere on the order of 2-4x, with processors that are likely to be much more similar.

Likely what you'll end up with is the difference between games running on min/max settings.



Monster Hunter: pissing me off since 2010.