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maverick40 said:

The Wii U is using DDR3-800 ram in the system. Basically Intel Nehalem used this back in 2007 for system CPU not for video.Do you expect the likes of Unreal engine 3 to be recoded for a CPU and video ram that's slower than 7 year old consoles? This means the Wii U has half the ram of the 360.

Actually, it's DDR3-1600 which runs at 800 Mhz.

If you don't even know the difference between DDR3-800 and DDR3-1600, can you please stop talking about what it means for game engines?



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