famousringo said:
These are problems that all wireless systems face, but because Wii U is trying to transfer high-bandwidth video in real time (compared to buffered video, like a Netflix or Youtube stream), it's especially sensitive to these problems. |
It's 802.11n so it can also run in 5 Ghz range. Not just 2.4. But we don't know which one is being used for the GamePad.
Also wanted to point out that the GamePad could technically be used over Wi-Fi itself meaning you could take your GamePad to Starbucks and use it. But this would require a network connection rather than the Miracast peer to peer protocol it is using. The technology is already built in, it would just need a user interface and a few lines of code in the firmware to access a network connection.
The rEVOLution is not being televised







