HappySqurriel said:
Older systems (NES, SNES, Playstation, N64, Gameboy, Gameboy Advance, Gamecube, PS2, XBox, and the Nintendo DS) generally didn't have much in the way of built in software so most problems experienced were hardware problems; and first generation hardware generally had a much higher failure rate than later revisions ... but with the XBox 360, PS3, Wii, 3DS and PS-Vita the inclusion of (more) complicated operating systems has resulted in more software problems in their systems. |
I'll agree with Homer, you're talking out of your ass.
The difference with the Wii U is that it's Nintendo's first system with a real OS. All prior Nintendo gaming systems when the game was inserted, the game booted via the OS on the game cartridge or disc. With the Wii this was adapted somewhat, in that the system software was upgraded on the hardware via either downloaded updates (when connected) or disc. However, the games themselves booted into their supported OS.
This is how the Wii achieved backwards compatibility. As long as older OS versions could be supported, everything the game needed to boot was on the disc.
Both the current generation consoles, as well as the last generation consoles have had an updatable OS. The current generation of consoles, provided system updates via both online download and game disc. The PS3, the Wii, and the Xbox 360.







