| ethomaz said: I need to explain better to guys here. What it changes for developers? Well the games needs do load assets and works more with eDRAM to avoid the low speed of the the main RAM... so the developers needs to change their games to do that.. so the lazy developers with lazy ports have a big issue here... games ported form PS360 sill sufer with low details and framerate issues in Wii U (eg. BLOPS 2, AC3, ME3, etc). But new games can be made using the power of Wii U (means eDRAM) to run better than the PS360 versions. So the first-party exclusive games will use all the Wii U power but I don't expect third-party ports with complex 1080p gaphics soon, the third-party port will run worst in Wii U with framerate issues, sacrificing details on screen and less AA. That's my opinion about the slow main RAM. |
How does WiiU tech compare to PS3/X360 ones ?
Judging by the rumors of Orbis and Durango specs. Will WiiU be able to receive at least ports ? Or we are looking at WII/PS360 gap here ?










