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F0X said:
JoeTheBro said:
F0X said:
JoeTheBro said:
IIIIITHE1IIIII said:

It's an infinite loop: The Vita is not selling due to lack of high quality games, and the lack of high quality games is due to the Vita not selling.


Not to mention that handheld consoles are casual by default while the Vita is trying to attract the "hardcore" audience.


You know, by saying that you are saying the 3DS has a lack of high quality games? Going off of metacritic both system's games are neck and neck in quality and quantity.


Really? I could've sworn that 3DS has more 90+ games. Let's also not forget that Virtue's Last Reward is on both systems. Which Metacritic seems to forget...

EDIT: Oh wait. I guess they added reviews since I last checked. But not all of the 3DS version's reviews are there, so the metascore is skewed. The 9.5 from IGN should be for both versions, according to the review. It even said that both versions were basically equal in that review. :P

I really don't care about VLR, it's on both systems... Going off of just exclusives the Vita is neck to neck with the 3DS in terms of quality and grows at a similar rate. Of course since the 3DS has been out for twice as long it beats the Vita in terms of quantity. That doesn't heavily factor in when saying the vita has a "lack of high quality games."


I'll grant you that the 3DS has had a head start, but the Vita exclusive list does not impress me. I'm not seeing much in the way of killer apps - high quality games that move systems - and that's what the Vita desperately needs. I'd argue that the 3DS has at least three, and even more if we count Japanese titles. What does Vita have? Uncharted? Looking back at Metacritic, that doesn't touch the likes of Super Mario 3D Land.

No, I think Sony's approach is almost completely wrong. Vita needs more games like LBP, ones that are good exclusive games that work perfectly in a handheld context, and apply console-level (or nearly so) presentation to them. No more sqeezing Uncharted/Assassin's Creed/CoD onto Vita in hopes that a big name will move units. Smart handheld game design will move units (though if Sony can manage to attach a big name to the product, then that's a bonus).

Well to a Sony fan it has at least a couple killer apps but I completely agree. If a Vita game is associated as being a console game, it will be reviewed as one. Uncharted is better than any other game like it on portables yet it is lacking compared to the later console games. LBP Vita worked because it is actually better than LPB2. If Sony is making a Vita game with a console IP, it better be just as good as the version on PS3. I think they are learning though since apart from cross-buy games (which are a 1 to 1 port), its lineup is mostly new ips.