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Multplayer? No.

I want a game that builds off of Metroid Prime 1-2's intricate level structure. Having the spaceship in Prime 3 resulted in players being funneled through a menu screen when going from point A to point B. Previous games required more time spent navigating, which in my honest opinion adds to the adventure feel. Basically, I want Metroid to stay as backtrack-heavy as possible, as long as finding the best route to a previous point becomes trickier as the game progresses and expands.

Plotwise, have a complex tale of mystery told mainly through scanning objects in the environment. An intelligent, smartly presented plot is worth 100000000 cutscenes. Metroid Prime 3 almost managed to have both (the Bryyo scans were partcularly great and had me dying to know more about the planet's history) but ultimately it is best to chose one or the other. The more intelligent option, preferably.

In other news, any Metroid game that can pull this off may become my new favorite game of all time. Prime or not.



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WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero