sethnintendo said:
"On February 4, 2011, Sega announced that a Virtual Console release of Puyo Puyo, released in Japan in Spring 2011, is the first Virtual Console to feature Wi-Fi support for online multiplayer." http://en.wikipedia.org/wiki/Virtual_Console "Details are slim at this point, but Capcom Unity announced yesterday that the Sega Genesis/Mega Drive version of Super Street Fighter II: The New Challengers will be coming to Nintendo's Virtual Console ecosystem sometime in the future. No word on pricing or availability, but we do know that the port will feature online play, which, believe it or not, actually existed in the original release in the form of XBAND compatibility." http://www.joystiq.com/2011/11/12/super-street-fighter-ii-coming-to-virtual-console-with-online-mu/ "So far, so similar to the SNES release, but the real unique selling point here is the online play, a first for any Virtual Console game outside Japan (the arcade version of Puyo Puyo was the first online VC game, but was Japan-only.) Getting online is easy — a pop-up menu before the title screen gives you the option — and you can choose to battle a stranger or a friend, as long as you swap those Friend Codes of course. http://www.nintendolife.com/reviews/vc/super_street_fighter_ii_megadrive |
I should have clarified by saying, "nothing beyond the scope of the original source console."
The rEVOLution is not being televised







