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teigaga said:

More dynamic combat: some sort of defence mechanism, something to add variety to the combat in the same way that weapons pick ups do.

There are plenty of sci-fi shooters out there if that is the experience you want.

I'd also want them to actually try and provide an engaging dark sci-fi narrative or at least explore the mythology of the series, as opposed to presenting it in a bunch data logs.

Metroid Prime is absolutely the best thought out way of presenting a story I can think of (minimal cues, no dialogue, no characters, data logs that are optional but rich, and an emphasis on player exploration to make 'water-cooler' stories). Do not want.

A slightly more realistic art style, definitely not down the route that other M went with plastic looking anime characters.

Realism will probably make the graphics look worse, because it's very hard. Prime's aesthetic struck a good balance I feel. Prime 2 and Prime 3 actually looked more washed out and darker than that.

A few large open/bright/less threatening areas, which will contrast and add emphasis on the darker, scarier moment of the game.

OK agreed.

Multiplayer is always welcome, If they have time to work on it after the completion of the main game then why not?

Lack of focus, undue emphasis on shooting in the game, and tooling the single-player weapons to multiplayer combat.