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More dynamic combat: some sort of defence mechanism, something to add variety to the combat in the same way that weapons pick ups do.

I'd also want them to actually try and provide an engaging dark sci-fi narrative or at least explore the mythology of the series, as opposed to presenting it in a bunch data logs.

A slightly more realistic art style, definitely not down the route that other M went with plastic looking anime characters.

A few large open/bright/less threatening areas, which will contrast and add emphasis on the darker, scarier moment of the game.

Multiplayer is always welcome, If they have time to work on it after the completion of the main game then why not?