Aura7541 said:
"What you're telling us is that companies should ignore the market and blindly release titles on the sucessor system everytime to expect the same result. It just isnt the case at all. It seems like the recipe for disaster if you look at the Vita for example." That... made me laugh... a lot. Nice try at stretching forevercloud3000's argument beyond its intended message. In case you didn't know, SE has already did what you just stated. The company ignored much of the JRPG market with terrible decisions such as excruciating linearity, no towns, and continuance of FFXIII when no one asked SE to do so. SE blindly released FFXIII-2 expecting better reception than FFXIII. Didn't work. Now, it's blindly going to release Lightning Returns in hilarious hope to save a series that was never meant to be. |
This^
Thanks for explaining exactly what I have een trying to get across to him for the past few pages....
He seems to not realize consumers are creatures of habit. It takes multiple entries in a series to train consumers in which console's to get their games on. For instance, take the "Tales of.." series. The series has spanned far too many systems, so FANS of the series are hella confused on which system to get if they are to recieve the next tales game. With consistancy the fanbase know where to find the game and hence it will recieve more sales. Namco has FINALLY learned that. This is why Star Ocean suffered so greatly when they put it on 360 initially as an exclusive. Also fans would have been expecting it on PS3.
Take a look at the sales of something like FFXIII, with 4/6ths of sales on PS3. Its on both consoles so why is it not even or MORE on 360 seeing as it had the larger fanbase? Because....as I have said till I am blue in the face on these forums, games do NOT sell dramatically more due to larger userbase but simply grow or fluctuate with the fanbase's desire for it. And with that simple fact, there is no real reason to make a game multiplatform as it justs costs a company more money with sales they would have gotten anyway on one platform. Shit, FFXIII is the worst selling FF game in years for it's respective correspondence in the generation timeline. Every first entry of the series on a platform has been the top selling for that gen since PS1, FFX sold 8m while FFXIII struggled for 6m.
Its funny to me, because his logic dictates that some mysteriously new "2million adopters" got the 360 version and had never played a FF game before. Seriously? New adopters are subtle in their practice and usually only do so in small portions. Any reasonable person will tell you that majority of those buyers were already existing FF fans, same goes for on PS3. What it really means is that 2million consumers bought a 360 with its head start and cheaper price, whom might have gotten a PS3 once a game such as FF came out for it, if they didn't have the option of getting it for 360 (also mind you, the game was heavily bundled in the US and only for 360 as they had exclusive marketing rights for the game in US).
I'm just so done explain to people that games don't magically double sales(or increase at ALL in most cases) because they are spread across multiple consoles and it is foolish to think so. lol
Greatness Awaits
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)