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Though as a team we have professionally developed numerous advanced applications including educational games, we are not a successful game studio with a history of commercial products. Nothing is more important to us than seeing this project completed and we believe we are resourceful people with a comprehensive set of combined skills and talents.
Over the last year we have worked hard in a difficult situation to reach the point where we have proven that this game can be made the way we imagined it. We have not only developed all the core technologies and prototyped the game, but have developed a truly vast and impressive set of tools to ease development and the content production process. We have tried our hand at everything that we thought could pose a challenge and achieved what we believe are excellent results.
Our target funding goal will allow everyone on the team to work full time and, very importantly, in close proximity, as well as covering some basic expenses. If we do not exceed this initial goal there is a very real possibility that we will not be able to produce the quantity and variety of content that we would like to see in an initial release of the game. If this situation arises we plan to continue expanding and improving the game even after release. We will do whatever it takes to make this the game it's supposed to be.
@TheVoxelman on twitter







