pokoko said:
Exactly what I wanted to say, and the very first thing that popped into my mind when I read the thread title. Changing the perception of what multplayer can actually entail is a pretty big deal. I hope more games touch on that in the future, where the inclusion of other players in the actual campaign is done in creative and immersive ways. I'd also like to add Borderlands for the simple yet brilliant idea of combining loot-whoring with a FPS game. Yeah, it sounds silly, but no one had really developed that area and damn if it's not compelling. |
I have noticed that no matter what the game is, genre lines are being blurred and more and more games are incorperating RPG like dynamics.
- COD with Perks and leveling
- Team Fortress/Killzone 2 job classes, party functions
- Borderlands and Monster Hunter and the Loot Craze


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