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Train wreck said:
Areym said:
Train wreck said:
Areym said:
Ima go out on a limb and say that harada thought the Wii brand was for kiddies and casuals, thus simplified gameplay made sense, in which case, lolololololol.

 

Ima go out on a limb and say that Harada saw the sales of the 3DS version of Tekken 6 and thought 'I don’t want this repeated on the Wii U'.  So he wanted to play to the strengths of the Wii U, which is the tablet, but Nintendo was not having that, and thus the game is going to be sent out to die, again.

 


This game on the Wii U is destined not to do very well regardless of what they do. The least they could do is keep it intact for the most part and hope some Tekken will be made out of it.

Capcom released Street fighter 4 as a launch title and it was super successful.  They played to the strengeths of the 3DS (3D and friendly touch controls plus core gameplay) and added multiple modes and robust online to make the purchase worth it.  Tekken 3D prime offered Tekken gameplay, and touch controls but most reviews noted the lack of available options as the games weakness, making the purchase not worth it.  It seems Harada wanted to follow the same forulma that made Street fighter successful at launch for 3DS with Tekken U (strengths of the Wii U Controller, make friendly touch controls, add more modes and the untested online) but...

Where are you inferring "add modes" out of the OP? "Streamlining," is the key word here.



Monster Hunter: pissing me off since 2010.