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Crono141 said:


Thing is, even if that is the case, there isn't a good reason they could not have written a compatibility layer to allow the old hardware to access higher functions.  The same sort of thing is actually being accomplished right now by hackers on the Wii.  Gamecube b/c on the wii now has access to USB (for usb loading) and the wifi connection for modem and BBA compatibility, as well as virual memory cards.  Planned updates include using wiimotes and classic controllers in place of gamecube controllers.  This is all accomplished through a virtualization technique.

Even if Nintendo has a wii built into the WiiU, the only reason you can't do things like upscale the resolutions or play on the gamepad is because Nintendo doesn't want you to.  I even heard the Wii software on the WiiU won't be able to access WiiConnect24, meaning no more multiplayer brawl or mariokart.  And why? Because Nintendo engineers can't be assed to make it work themselves.

Here's to hoping WiiMode will be as hackable as DS mode on 3DS.  If so, it might be possible to break out of the overly restrictive box Nintendo decided to arbitrarily place the end user into.

Wouldn't a compatability layer completely abate the security benefits of having the Wii functions in a sandbox to begin with?   That's like building a strong front gate and having your back yard protected by the trees.

What you are describing happening on Wii is because of the poor security the Wii was given.  While GC mode on Wii is sort of sandboxed, it's nothing like the sandboxing the DS and Wii modes on the 3DS and Wii U repsectively have been given.    My point is that just because something similar was done on Wii, doesn't mean you can do it on Wii U.   Completely different security.

Adn the Wii U doesn't upscale Wii games because the Wii output was locked at 480p and because that is sandboxed outside of the Wii U system, it doesn't have access to any different render coding.

And WiiConnect24 isn't the same thing as Wi-Fi Connection.   WiiConnect24 was just the Wii's Internet connection in standby mode.  Wi-Fi Connection is the online multiplayer system.



The rEVOLution is not being televised