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RolStoppable said:

If you mean the expectations include games like these, then it's still a wrong hypothesis. Nintendo published Twilight Princess and Metroid Prime 3: Corruption during the Wii's first year and they quickly became million sellers, but where were the third party games comparable to these efforts? They never came to be. Therefore no HD Zelda at launch is no excuse for third parties to not bring their big games over, because Zelda didn't make a difference on the Wii either.

It would be awesome, if Nintendo could shape third party efforts with their first party releases. But sadly that's not the case.

Okay, I see it. But bear with me, I will play devil's advocate, let's test your theory.

After the N64, the cube got most multiplats. I'm not sure if the cube effort can be considered substantial though. Existant, but not substantial.

Though mind you, the cube catered to that market all in all if we consider 3rd party exclusives (capcom's games). But the Wii was sending the opposite message to that market despite those games, because the marketing was alienating to that market, and so was the philosophy (making cheaper budget games). So the Wii didn't get the same multi-plat support. That and, well, it wasn't able to keep up HW-wise.

I think the cube is the best example of the U's current context, and wouldn't you agree that the cube got the multiplats?