Squilliam said:
The Wii was limited in success pretty much to sports type games like Mario Kart/Wii Sports/Fit/Dance and 2D games. There are only so many of these titles which will entertain people I guess, the content has really fallen short compared to other leading systems. The sales of the Wii now are nothing compared to the sales of the PS2 at a similar stage in lifecycle. The main problem with innovation is that it is a game which gets harder every time you do it. It was a heck of a lot easier to impress people with new gameplay mechanics 10 years ago because the ideas which worked stuck and the ideas which didn't were shelved. As a console designer sitting back with the old drawing board it is very difficult to create something entirely new and indeed the Wii U is mostly iterating off of existing touch screen development and it is more a convergence than an entirely new idea like that the Wii brought to the table. The main problem I have with the idea of the Wii is the fact that there is now an iPad coming up right behind with a similar interface and fast improving performance and in front is likely new consoles from Sony and Microsoft which can easily add the ideas from the Wii U cheaply whilst creating their own unique selling points as well. The Wii U feels stuck in the middle whereas the Wii was off on its own for much of its life and arguably offered a completely different experience, an experience which the other consoles really failed to match before it became worn out. |
The casual market is... maybe an attractive market because they're all about the word-of-mouth, buy-it-because-my-friend-says-to... But the Wii casual userbase was relatively short-lived and unreliable.. Families bought a wii, played tennis for a year, and then gave it a rest. And now they've all moved onto playing Angry Birds on their ipads and iphones.
The Wii moved a ridiculous amount of units, but at what price? It alienated a group of gamers that decided that Nintendo wasn't "core" enough for them.
There's a great interview with Scott Moffit about the Wii U launch here: http://venturebeat.com/2012/11/11/nintendos-scott-moffitt-tells-us-what-we-need-to-know-about-the-wii-u-launch-interview/view-all/ and he talks about how consoles are now trying to "future proof" much like HD televisions are. You buy a new television once every five years at minimum, because it really has reached a certain threshold on how much better TVs can become. He says that it seems consoles are going the same route... Which I can see as well.









