curl-6 said:
There is no universally agreed upon set of criteria for a quality game though, so true objectivity is impossible. Again, even when you try to step outside your own personal likes and dislikes, your assessment is still bound by the way you interpret the world. It's like this: say you're looking at something through different pairs of reading glasses; even if you wear none, you eyes are still a lens in themselves, from which you cannot escape. |
There actually is an objective critera that make a quality game, regardless of tase. Polishness, free of technical problems, satisfactory content and a good user interface just to name a few. You wont tell me there is anyone that hates these things. This is something that all quality games should have. Fun is subjective, quality isn't