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samuship said:
They did the right decision, I guess. But making such a pricy controller like the GamePad seems wrong. You know, they could've made it less complex and invested a little more on power and online structure.


That would be a huge mistake.

Here is in rough terms how you want to make a product for it to be sucessful: You make a product that position itself in a different way than your direct competitiors "isolating"yourself in a segment. 

This is what Nintendo does right and SEGA/Sony dont, but Microsoft started to learn aswell.

Why does it work like this? Because if your system offers something completely different from everyone else, consumers will want it for that exclusive feature, because its unique.

If Nintendo just bet on online and power, they would be no different than Sony and Microsoft and you, as consumer would have little reason to buy a Nintendo console (besides some nintendo games). This is what actually went wrong with the gamecube. Nintendo learned and are now an example of sucess to follow.