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ironmanDX said:

Yeah, I agree. Especially part 2. It leaves them free to do Destiny for the NeXtbox launch. Turning up to work and doing the exact, or well, at lest very similar things everyday for 10 years would kill me...

Reach also was taking Halo in the wrong direction. I feel they put massive amounts of thought and effort into it to try and get the CoD players back. It failed. (I excused ODST because it was an actual expansion, Reach was a full fledged prequel they spent tonnes of time and money on) Halo 4 is absolutely awesome!!


Multiplayer aside where I agree with you, I actually think Bungie was on to something with the ODST campaign. It was awesome IMO. It was quite intense being a human and not being a badass spartan. Playing it on heroic and legendary made me use a lot of stealth and made the player feel vulnerable. 

I thought that if they explored that a bit further in a full fledged game, they could have found a new secret saue for Halo. A open world, stealth based shooter kind of thing...

But Reach took it right back to the old, attack everything head on type of Halo campaign.