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Squilliam said:
z101 said:
Squilliam said:

When the next generation of consoles from Sony and Microsoft are out noone will care about how the Wii U outperforms the Xbox 360 and PS3 

And the people didn't care that Xbox1 and Gamecube outperforms PS2.

 

Squilliam said:

When the developers finally have to start tapping the GPU to make up for the lack of performance in the CPU which is absolutely tiny to run next generation titles, people will start calling them lazy. The performance isn't free, if you take it from rendering then you won't have nearly as pretty a picture as you'd expect.

The CPU outperforms the Xbox360-CPU easily. But on top of that it will be assisted by the DSP-Unit that does all the Sound and Music processing which could easily take one 1/3 of CPU-Power in XBox360 games. On top of that you don't now how much power the PS4 and XBox3 CPUs will have. The APU10-CPU in PS4 not seem to be much more powerful than Wii U PowerPC-CPU at all.

Could be that Sony make the same mistake again they made with the Vita. The Vita tech specs sounds great on paper, but reality the graphical complex games like Uncharted or Liberation only use half screen resolution, because the Vita lacks the power.

Something to think about:

When testing our first code on Wii U we were amazed how much we could throw at it without any slowdowns, at that time we even had zero optimizations. The performance problem of hardware nowadays is not clock speed but ram latency. Fortunately Nintendo took great efforts to ensure developers can really work around that typical bottleneck on Wii U. They put a lot of thought on how CPU, GPU, caches and memory controllers work together to amplify your code speed. For instance, with only some tiny changes we were able to optimize certain heavy load parts of the rendering pipeline to 6x of the original speed, and that was even without using any of the extra cores.

Source: http://www.notenoughshaders.com/2012/11/03/shinen-mega-interview-harnessing-the-wii-u-power/

Yes the Wii U is efficient but that does not in any way make it powerful. The next generation consoles from Microsoft and Sony are going to be both more efficiently designed and more powerful than the Wii U and this is likely in the order of 4-6 times. So from this perspective it is appropriate to say that people won't really care that the Wii U is more capable than the Xbox 360 and PS3 especially given the fact that a significant proportion of the advantage will be wasted on the new development paradigms which come about as more performance is made available as a baseline. 


That sounds to be completely off..  The next generation systems are said to only be 6 or 7 times more powerfully than their current gen counterparts which put them roughly 3 times as powerfull as the wiiu.. last gen they has systems 10 times as powerfull as Nintendo.  It won't be the same situation by a long shot.