GoNintendo's review makes me want the game even more.
"Sticker Star hearkens back to a time where gamers had to use a bit more brain power and a little less hand-holding."
"What's the key to not getting stuck and frustrated? All you have to do is take your time. That's something I think a lot of gamers have trouble doing nowadays."
"Sticker Star forces you to use your mind, take your time and think things out."
"Here's a good example of how Sticker Star makes you work for your progress. At one point in the game, you'll have to collect three 'things' to create a door. This door allows you access to the boss battle in a world. You can't progress much in the game without opening up that boss battle. It's up to you to find out where these things are hidden. This means actually talking to in-game people, exploring hidden areas and looking for access to levels off the beaten path. You even have to hunt down treasure chests that may seem like they offer optional prizes, but you'll see that they serve a purpose in the main story as you continue."
Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin
As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment
Nintendo Network ID: kingofe3







