By using this site, you agree to our Privacy Policy and our Terms of Use. Close
pokoko said:
Outside of the first wave of die-hard fans, I think we're going to Wii U sales dip quite a bit before building as more games are released. The early adopters buy for the hardware but most people buy for the software. I think the real system movers are further off in the launch window. Then, as with most consoles, software accumulation will lead to greater consumer interest.

So, no, I don't see a Wii type phenomenon. I think the Wii U will have a more traditional console growth curve.


People often make this argument for WiiU, but it doesn't make sense to me. I mean, how can you say that "the real system movers" are still far off? There is no video game that is more of a system mover than Super Mario. If anything's going to get a console to sell, it's Mario. I don't see how you can expect other games to pick up the slack when the WiiU is already launching with what will definitely be one of its biggest games.

It's fine if you don't expect WiiU to do that well overall, but expecting a slow start when it's launching with 2D Mario seems absurd.

Anyway, on topic, this is actually an interesting thing to note, but I don't believe it's going to be necessarily relevant. Even if the price for Mario+Console is higher than usual, I don't think that's going to drive too many customers away during the holidays.



 

“These are my principles; if you don’t like them, I have others.” – Groucho Marx