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That's a good point you have there, but as I've said in past debates on console sales, to make a successful system you have to be able to sell it, but to dominate you have to sell to everyone in all regions, and with every region so far and then you add China in there when it launches there, and well you got another wave of sellouts ahead.

I know my argument can use a little tweaking as well, but this was thought up in a few minutes so cut me some slack it hasn't been my best day, but the point is clear, power doesn't sell, its most of the other factors that do, image, fun, price, mostly how the public sees the console, cause the public is the consumer and if it's being praised world wide its going to sell.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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