MARCUSDJACKSON said:
ok, but all others who wish play when it's available, will have to purchase thier onw. |
I suppose it really depends on the household. A home that has multiple gamers way already have invested in a second GamePad. But it still depends on really how many games push the need for 2 GamePads. I'm willing to bet that given the expense required that few developers will actually persue game mechanics that require 2 GamePads.
| sethnintendo said: People were wondering why the Wii U OS takes up so much RAM. Could they be reserving that "extra space" for a possible 2 gamepad feature later? Better yet what does the gamepad tax the most on the Wii U? The processor, RAM, GPU? I have no clue. |
It all depends on what the GamePad is being used for. If it's just a map, it's not likely taxing either of them very much. If it's a replication of the on screen action, probably taxing the CPU most. If it's a completely different action view, likely the GPU is being taxed most.
The rEVOLution is not being televised







