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JEMC said:
M.U.G.E.N said:

now if only I could understand what this means :D

Yeah, me too. But then there's wikipedia: http://en.wikipedia.org/wiki/Through-silicon_via

And then 2 more things:

joeorc said:

http://www.i-micronews.com/news/Sony-wide-IO-memory-Playstation-Vita,9334.html

Earlier this year Masaaki Tsuruta, CTO of Sony Computer Entertainment, indicated that there will likely be a 3D stack incorporating TSV technology in the next generation console. Sony's target of no more than 50ms latency even for 8k x 4k resolution at 300fps, clearly points to the need for a highly integrated TSV-based package although Tsuruta warned "We will have to work with a lot of third-party partners to make these things happen."

He can't really be talking about the PS4. Impossible unless he's talking about displaying the simplest of the graphics.

Not even a GTX680 in SLI could display graphics at 8k x 4k at 300fps. Unless that "fps" doesn't mean "frames per second", ofc.

joeorc said:

Sony plans to use TSV for its next gaming station CPU/GPU

 
Sony Computer Entertainment is planning on a much longer shelf life for its next generation PlayStation gaming console with a strategy that appears to be based around refreshing the platform over its lifetime with a series of high profile, cutting edge technology including TSV interconnects base packaging.
Masaaki Tsuruta, CTO of Sony Computer Entertainment, says that the company is working on a system-on-chip (SoC) to underpin the product for "seven to 10 years". The PlayStation 3 will be at least seven years old by the time its successor arrives, but is generally considered to have lasted longer than was originally expected. A firm launch for the fourth generation console - not to be called PlayStation 4 - was pushed out again late last year. Its designed-in longevity is largely a matter of economics. 

The Cell Broadband Engine that powered the PS3 cost $400m to develop; the main SoC for the incoming console is likely to be a 3D stack incorporating thru-silicon-via technology and could be the first $1bn hardware design project. “We have to look at two things,” Tsuruta-san says, “return-on-investment (ROI) and turnaround time (TAT).” The ROI issue, given the further costs of bringing a new PS to market (software, marketing, etc), means that Sony will be looking at a number of years and revs of the machine's insides.

If that is true, I feel sorry for them because they have learned nothing.

1. Probably video playback.

2. Sony knows what they are doing much more than we do as far as money is concerned.