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zippy said:
"Wii gamers have often been forced to make do with a substandard product for their less powerful system. This time, they get a great game built from the ground up to succeed." - GameInformer

This is what 3rd parties didnt do enough of on the Wii, building games from the ground up to cater for the system. I would have much prefered this than any down ports. Game like Assasins Creed could have existed and succeeded on Wii if they were built specifically for that system, Goldeneye Wii is a perfect example of this, a solid shooter built for Wii hardware and it sold really well.


If a game is treated like it will succeed (decent marketing, decent resources allotted), there is a greater chance that it will succeed.

Again I must post moar screenshots because I don't get enough opportunities to discuss this game, which is one of my top 10 favorite Wii games. One of the best-looking games on the system for sure, running at 60 FPS. Ubisoft didn't hold a lot back.



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