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KylieDog said:
superchunk said:
oniyide said:
superchunk said:
Who ever argued the HD twins combined were a smaller market than Wii?

It should never of being a competition between them. COD proves the games (mostly all) could of been down-ported and still provided a great game. Devs and Publishers simply didn't think they'd have good returns on that investment of a down-ported engine. Again, I think CODs 1m+ with each iteration on Wii proves that idea wrong too.

I would never of bought a PS3 had they down-ported AC, Batman, RE5 and a few other 3rd party games.

those games you listed cant be downported, so lets be real.

 

OT fact is those PS360 players simply buy more games, than your person who just wants to dance and exercise. Thats just common sense. You can throw the COD crowd in their as well, most of those players are fine just playing COD. I know some people like that myself

Why not? COD are the same games in their down-ports with the exception of lower visuals and lower online multiplayer.

I don't see any reason they couldn't have done the same to those other games. The only potential issue is AC's large overworlds. However there are AC games on nonPS360s.

I really think it comes down to the cost to redo visuals and create an engine to do so. I could be done and the game would mostly have only suffered in terms of visuals.

Unfortunately it wasn't ever tried and all we got were games made from last gen engines slightly tweaked. Kinda why only Nintendo made games really pushed the visuals and overall hardware.


Dead Rising on Wii, that is what happens when you try downport a HD console game that makes real use of the system.

Sure a game with very little resources, done quick and dirty and utilized RE4's engine... an engine first used on Gamecube. Sorry, but that is not a good example.

COD games are still a far better example.