oniyide said:
technically they didnt ignore the Wii, they just made different types of games. |
No, that's what they should have done, but they didn't. The Wii's market is about 2/3 of the HD twins market, but the Wii didn't get 2/3 of those games, and the games they got were way less than 2/3 of the quality. I'm not arguing that every game needed or warrented a Wii port, but games platformers, quality party games, action adventure Zelda esque stuff, and so on, they could have seen some good returns. Instead, (for the most part) they put out poorly conceived ports (Dead Rising Chop Till You Drop, Dead Space Extraction), bizarrely quirky games that wouldn't have sold any other console (No More Heroes, Mad World), and flat out bad titles. They really didn't appeal to the market in the way they should have. Hopefully, with the Wii U (which will have titles like Lego City Undercover and Scribblenauts Unlimited) developers will do a better job of reaching out to that market.







