Soundwave said:
Pineapple said:
Having owned nothing but Nintendo consoles all my life, I've owned a grand total of 2 of the top 10 games, Metroid Prime and Resident Evil 4. Metroid Prime is the biggest letdown a Nintendo game has ever been to me, and Resident Evil 4 is my least played Wii game. Then in the "1-2 million" bunch, I own 3 games. Monster Hunter 3, my biggest disappointment on the Wii, and the two other Metroid Primes, both of which I found decent/good, but both paling compared to Retro's following game.
Furthermore, I didn't care much for Conker's Bad Fur Day or Wave Race:Blue Storm, and didn't care at all for Xenogears. Eternal Darkness was nice, though, and I absolutely loved The Last Story.
By this list's definition, I can safely say I don't like hardcore games on Nintendo systems. Which is interesting, and comes as more of a surprise than it probably should.
I'm kind of wondering about the omission of Dragon Quest IX (as well as the other DQ games), though. It doesn't seem to be excluded by any of your criteria, and by sales numbers (first week compared to total sales), it has arguably the most dedicated fans out there. Other RPGs, such as Chrono Trigger or FInal Fantasy, should probably also be on there.
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Added Chrono Trigger to the SNES, I've kinda wanted to focus on consoles, though I did give a run down of some PSP games.
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You're going to have to add a couple of Dragon Quest games to the Snes too, then. Unless Chorono Trigger somehow lists as hardcore, while the Dragon quests don't.
I think you're attempting to do something interesting here, but that it's ultimately not going to tell a lot because it's too hard to set criteria that make the list interesting.
For instance, if you were to make the list for the X360, you'd more or less end up with nothing but Halo, Gears of War, Fable and arguably Forza above 3 million. This is troublesome, because that counts to less than 10 games, while including multiplats would lead the number up to over 30.
As such, a large reason of the drop from N64 to Gamecube is simply that games were no longer either one console or the other, but rather usually multiplats. This means that if you were going to apply your definitions to the Playstation consoles, you'd most likely see a massive drop from Ps1 to Ps2, due to games going multiplats.
Part of the reason you're seeing the trend you are, is that your definition makes it seem that the industry changing from exclusives to multiplats is increasing the trend a lot.