DanneSandin said:
And this would mean what exactly? I'm no teach-head.... |
Well if acurate
Very powerful and very PC like achitecture, combined with customised version of MS's DX11 APIs should allow for easy development and allow devs to easily bring over the fully featured high end versions of the engines used in modern PC games. Launch titles would likely look like current high end PC games without much effort. with all the bells and whistles (tessellation, GPU accelerated physics, computer based lighting implementations etc) that was shown in the "next gen" tech demos if it a bit scaled back in fidality and resolution.
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