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NiKKoM said:
I wish SE would port it to their main handheld.. the iPhone.


Ironic because Type-0 (then known as Agito) was originally slated to be a smartphone game. Then a 3rd into development they realized for what they wanted to do, it simply was not capable on phones. The technology is not ready for it yet, meaning it could be made but no one would want to buy the $1000 required to play it. PSP came on the scene at that point so development was switched over early on.

I find it odd they seem so stubborn to support Sony these days. There games have always performed best on Sony platforms. FFXIII sold best on PS3, Star Ocean 4 sold comparable with 360 version even after several year gap in the port, and Crisis Core is their best selling handheld title, with KHBBS being second. Then they did that study that said their games could have sold twice as much, if not for the rampant piracy on PSP. Vita fixed that problem but I guess they don't see it that way. They chose to put some of their best work on 3DS(KH3D and Bravely Default) and give Vita the rejects (Lord of Apacolypse and Army of Hell). Makes no sense. Seems like they are self sabataging their own ability to sell games.



      

      

      

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