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Finally someone in the industry says so.

I think all MS has contributed to gaming is their great online service. This gen, I have no interest in most "next-gen" games because it's the same linear games with shinier graphics. Boooring.

I disagree on Sony innovation -- I haven't seen much innovative from them besides the Ico/Shadow of the Colossus team's work in 13 years, aside from the fact that they killed console 2-D and made 3-D and "realism" the standard.

 I mean, compare what drove the Dreamcast to what drove the Playstation 2. SEGA would fasion their big titles out of all kinds of weirdness and stuff that pushed genre lines (Space Channel 5, NiGHTS, Samba de Amigo, Treasure games, Chu Chu Rocket, Dragon Force). Sony has a much more by-the-numbers approach to gaming.

The Wii has a lot of pitfalls so far, but being (somewhat) free from analog imperfection (tech that's 10 YEARS OLD) is a big step.

 Sony did invent dual analog in '98 I think, but since the controller wasn't standard, nothing really USED dual-analog at all until their next system. They just made it at the time so it looked symmetrical probably, haha. And Christ, they've used the same controller for 10 years now, with minimal enhancements.

I don't know how many people agree, but I think analog thumbpads really need to GO to evolve how well games play. Like a 48-way Sinistar joystick or bring flightsim sticks back or something. The tiny muscles of your thumb don't allow the control of moving your whole arm.