Jay520 said:
I'd say its actually the opposite for most games. Or at least the most successful games. For me, motivation isn't k/d ratio, it's just having fun with the gameplay. When I play a game, I rarely think abot the plot behind it. |
Me neither, but it still is there vaguely somewhere in the back of my mind. And it's very important even though I might not be aware of it.
"human nature requires motivation to take interest in an action" nails it perfectly. I always ask, why should I continue playing this game? Or perhaps it's rather the subconscious having an internal discussion testing different arguments to justify putting energy into playing that game.
Story is a powerful motivator, but that doesn't automatically mean you have to have much of it, or even great quality of it.







