By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I don't get why analyst keep trying to link smartphones to dedicated portables. Truth is most smart phone games don't sell anywhere near as much as a dedicated portable blockbuster with the rare exception that is Angry Birds and a few puzzle classics like Tetris or Bejeweled and such. Why they keep bring up hardware numbers like those mean something is weird to me.

I get they are rival entertainment devices but like Iwata said, you aren't likely to get anything close to a normal retail release on a iPhone, save maybe a side scrolling platformer or a few odd balls like Infinity Sword.