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darkknightkryta said:
Scoobes said:
darkknightkryta said:
So me and my friend spent a good hour or so discussing "WRPGs" and we came to a conclusion, most of them have horrible inventory systems. The actual stat/level systems are good.

I'd say that's a pretty common problem in all RPGs. Only a few manage to have an intuitive inventory system.

"JRPGs" have it right.  Though the problem is more or less "WRPGs" just give you way too much drops.  Running through a dungeon your inventory will be filled with useless armours, weapons that your class can't equip, junk items that may or may not be used for smithing something, etc.

What you just described... that happens in nearly all RPGs. Most JRPGs have horrible inventory sorting systems and most WRPGs are the same.